Suggestion for heist improvement:
Cops can instantly come back after a failed attempt at stopping a heist. Criminals have lower health/supplies because of defending. This is kind unfair, as the spawns to the bank are so close.
Cops basically have 3 lives at the moment:
- die at bank
- spawn, rush to bank, die again
- after dying go to safehouse before crims
Not really nice, right?
The initial bank heist should last for just 5-10 seconds. After that, they leave the bank and get to the safehouse. In turn, the safehouse defence lasts longer.
This way, dying at the safehouse and going back there wouldn't be worth it, as it'd take too long to get there for a 2nd attempt for the cops/crims.
Criminals defend, cops infiltrate, basically. Everybody has one life (two if lucky and quick tho)